![]() ![]() So the towering sales figures might have been a testament more to the number of satisfaction-starved Star Wars fans than to the quality of the game itself, but I doubt many of the people who bought the game were particularly disappointed. For the rabid few, however, it was a godsend: a Star Wars RTS that wasn't rubbish. Empire At War might not have stunned us with its mild innovation and even milder Star Wars battles, but it was nevertheless an engaging and time-gobbling RTS-with-tactical-campaign-map-management-stuff.
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